Textbook: $15.95
discount price $12.75
discount price $12.75
A companion text to the original Grammar Wars, this sequel is actually two books in one. First, this second volume presents 130 brand new games, many suggested by teachers taking Tom Ready’s Grammar Wars workshops. But in leading those workshops, Ready discovered that his first book didn’t answer all the teachers’ questions. Thus, the second aspect of this book attempts to do so, explaining exactly what the subtitle says: how to integrate improvisation and language arts. Ready provides a more thorough explanation of several introductory games, along with lists of the productive and defensive behaviors that students will exhibit in the performance of these games. Since one goal of this book is to provide an effective method for teaching with the goal of producing observable, performance-based skills, it also covers types of learning (memorization, understanding, and application) and how to measure new learning. Ultimately, this text answers the most important question: Why Grammar Wars?
(208 pages, 5½ x 8½, paperback)
ISBN
(208 pages, 5½ x 8½, paperback)
ISBN
Textbook | 978-1-56608-080-4 |
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Grammar Wars II
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Grammar Wars
The exercises and games in this book can be used to help students learn punctuation, grammar, and parts of speech as well as performance skills.
The exercises and games in this book can be used to help students learn punctuation, grammar, and parts of speech as well as performance skills.
Playing Scenes from Classic Literature
The most fascinating characters from world literature step from behind the printed page into living portrayals for the stage or classroom.
The most fascinating characters from world literature step from behind the printed page into living portrayals for the stage or classroom.